Unterschiede
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en:fechtrunde:regeln [2019-06-11 13:49] – Admin | — | ||
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- | ~~NOTOC~~ | ||
- | ====== Rules ====== | ||
- | \\ | ||
- | ===== Basic rules ===== | ||
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- | [[: | ||
- | fencing}}]] | ||
- | * ** Play Fair ** | ||
- | * ** Safety First ** | ||
- | * ** Clean Shots instead of uncontrolled Violence, no berserk beating ** | ||
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- | [[: | ||
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- | It is expected that all fighters taking part in our training are of age. | ||
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- | ===== Fighting and safety ===== | ||
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- | * fight sensibly. | ||
- | * If you loose all your points in a fight through being hit on one of the target areas, you are out of the fight. | ||
- | * Cuts and blows are carried out with the edge of the blade, stabs with the point. | ||
- | * Whether a hit was in a target area or not is up to the defender. | ||
- | * A hit should be felt clearly and be made with a force that is appropriate to the defenders clothing and gear. | ||
- | * When you dispute, you are out of the game. | ||
- | * The defender decides if a hit was too strong. | ||
- | * If you strike an opponents head or helmet, you are dead __and you have to pause for the next fight__. A hit to the head can never be the defenders fault, even if he moved his head in an unexpected way. | ||
- | * If you hit an oponent from behind, only hit him on the bum, not on the spine. | ||
- | * If you are hit from behind on the rear end, you are out, no matter how many points you still may have remaining. | ||
- | * If you fall, you are out, unless nobody else is near und you stand up again immediately. | ||
- | * If your weapon gets entangled with the body of somebody, you have to let it go. | ||
- | * A shield doesn' | ||
- | * Stabs are made von top to bottom and should only be used by fighters that trained them, because the risk of injury is higher. | ||
- | * It is allowed to steal a weapon in the fight. | ||
- | * It is allowed to disarm, if it is done safe (no flying weapon, no overextended joints) | ||
- | * It is forbidden to grab a blade with your hands. | ||
- | * If somebody shouts " | ||
- | ===== Target Areas ===== | ||
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- | The usual fighting rules for Viking fighting include the following target areas: | ||
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- | The target areas are: | ||
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- | | **stroke, cut and stab ** | **shoot and throw** | ||
- | | {{: | ||
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- | **weapons for blunt strokes:** club\\ | ||
- | **weapons for stabbing:** one-handed and two-handed spears, pitchfork\\ | ||
- | **weapons for stroking, cutting and stabbing:** sword, axe, dagger, daneaxe, scythe, halberd, glaive, cut spear \\ | ||
- | **weapons for shooting or throwing:** Bows, throwing spears, throwing axe and slingshots | ||
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- | ===== Weapons ===== | ||
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- | New weapons will be checked by a senior fighter. Older weapons will be re-checked from time to time. | ||
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- | All weapons must fulfill the following criteria: | ||
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- | * [[: | ||
- | * All angles must have a radius of at least 8mm | ||
- | * All tips must have a radius of at least 10mm | ||
- | * [[: | ||
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- | **Weapon restrictions** | ||
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- | * Maximum length for spears and two-handed stab weapons is 3 metres | ||
- | * Maximum length for sickles, one-handed spears, and one-handed stab weapons is 2.3 metres | ||
- | * Maximum length for the shaft of Daneaxes, helbards and two-handed slash weapons is 2 m | ||
- | * Spears have to be straight, not curved (no curve sharper than 5 cm on the whole length) | ||
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- | [[: | ||
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- | ===== Protective gear ===== | ||
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- | * Gloves are mandatory | ||
- | * Knee and elbow protectors are recommended | ||
- | * Helmets are good, but are not mandatory | ||
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- | ===== Points / Hitpoints ===== | ||
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- | We usually play without hitpoints, which means that each fighter has just one point. | ||
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- | When we are playing with points, the rules are: | ||
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- | * Everyone has at least one point - ‚Life Point’ | ||
- | * Helmet wearers have one additional point | ||
- | * Chain mail or torso armor wearers have one additional point | ||
- | * There is a maximum of three points |